IMPLEMENTATION OF GAMING TECHNOLOGIES IN HOLDING MASS HOLIDAYS IN UZBEKISTAN
PDF

Keywords

Transferring experience
traditions
forms
methods
spiritual formation
cultural formation
persuasion
explanation
approval
encouragement
stimulation
punishment
legends
fairy tales
songs
fun
counting rhymes,
riddles,
proverbs
sayings

How to Cite

Akbar Khamidovich Atamukhammedov. (2021). IMPLEMENTATION OF GAMING TECHNOLOGIES IN HOLDING MASS HOLIDAYS IN UZBEKISTAN. International Scientific and Current Research Conferences, 1(01), 164–167. Retrieved from https://orientalpublication.com/index.php/iscrc/article/view/136

Abstract

This article discusses the Implementation of gaming technologies in holding mass holidays in Uzbekistan. In the modern world of globalization and revaluation of values, it is so necessary to preserve local culture. Realizing that computer games are taking over the minds of children and adolescents more and more, and it seems that it is impossible to reverse the process of distancing young people from traditional values games. The concept of leisure creativity has become widespread. The very concept - creativity, occupies the minds of many researchers.

PDF

References

Mikhailenko N. Y., Korotkova N.A. Game with rules in preschool age. Publishing house: Academic Project,2002.- P. 160.

Sayfullaev B.S. History and theory of spectacle art.- Tashkent: Science and technology, 2014.-P. 150.

Florida R. Creative class: people who change the future), Moscow: Classic XXI Art-transit, 2011. P. 419.

https://studme.org/228629/pedagogika/struktura_igry

Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.

Copyright (c) 2021 Akbar Khamidovich Atamukhammedov

Downloads

Download data is not yet available.